Games & digital services

More
approved
top-ups

Digital goods see more declines than almost any other category. Alderone routes each top-up to the provider that approves it in the player's market, and retries the ones that fail.

Top-up storeRouted by player country
Live
Steam Wallet · €20€20.00
Game credits · 2,400€19.99
Streaming · 1 month€11.99
Wallet
Card
Local
Pay €19.99
Retried on 2nd providerApproved · code delivered

Providers per market

Local acquirers and methods in each region, behind one API.

Retries on declines

Declined top-ups retried on another provider in the same request.

Made for micro-payments

Low-cost routing for small, frequent purchases.

Checks before delivery

Fraud is stopped before a code leaves your system.

Cascading

A declined top-up is a lost player

Issuers often decline gaming transactions out of caution. A second acquirer with a different merchant category or region often approves the same card.
  • Soft declines retried on the next provider
  • Same card, no second attempt from the player
  • Retry rules per decline code and market
Payment pay_8f2k…€249.00 · Visa debit · DE
Approved
1
Acquirer EUDeclined · 05 Do not honor · retryable
410 ms
2
Acquirer UKAuthorized · same token, no customer action
620 ms
Customer sawOne payment, approved
Total time1.03 s
Global players

Checkout that feels local everywhere

Players see the payment methods they use every day, and each one runs through the provider that handles it best.
  • Prices in the player's currency
  • Local methods from local providers
  • Cards always available, routed to the best acquirer
CheckoutOrder #AL-40219
Secure
£8.99
Apple Payvia Acquirer UK
Cardvia Acquirer UK
PayPalvia wallet PSP
Pay £8.99
Antifraud

Protection tuned for digital goods

Digital products are a prime target for fraud. Every order is checked before it reaches a provider and before delivery, so card testing doesn't damage your ratios with any acquirer.
  • Account and device fingerprinting
  • Velocity limits per player
  • Chargeback ratios watched at every acquirer
Explore antifraud
Risk decision€640.00 · card · new device
3DS
Card testing3/100
Stolen card41/100
Bot activity5/100
Rule matchedNew device + amount > €500
Action3DS, then route to Acquirer UK
Card testing blocked6 attempts in 2 min

Built for every kind of game business

Studios & publishers

Route payments on web, mobile and launchers through one integration.

Game stores & resellers

Keys, vouchers and top-ups with instant fulfilment via webhooks.

Digital service platforms

Top-ups and subscriptions for streaming, apps and communities.

Wallet top-ups

Any amount, routed by the player's country and method.

Instant delivery

One webhook when the payment is approved, whichever provider ran it.

In-game purchases

Items, currencies and passes sold inside your game or launcher.

Frequently asked questions

Do you work with high-risk merchants?

Alderone is a technology layer, so the risk acceptance is with your providers. We work with gaming and digital goods businesses that hold their own provider contracts.

How is delivery handled?

When a payment is approved, you get a single webhook in the same format for every provider, and your system delivers the code or top-up instantly.

Which markets do you support for gaming?

Any market where you have, or can get, a provider. Share your target regions and we'll confirm connector coverage.

Get more top-ups approved

Tell us about your titles, markets and providers, and we'll show you where routing and retries help.

  • Providers and methods per market
  • Retries on declined top-ups
  • Fraud checks before delivery